name | |
---|---|
General Plans and Schematics | |
Class |
Crete-Class |
Type |
Carrier |
Statistics | |
Price |
300,000,000 credits |
Maintenance costs |
20,000,000 credits |
Maximum weight |
10,000,000 tons |
Cargo capacity |
1,600,000 tons |
Fuel capacity |
1,000,000 tons (3,200 hours) |
Crew capacity |
1,200 (40 skeleton) |
Passenger capacity |
75,000 |
Armament |
|
Carried vessels |
|
Other equipment |
2,000,000 tons of armor |
The Crete-class Alliance carrier was designed as a replacement platform for the Tohoku Class cruiser. Its simplicity of design, greater speed, and longer tour duration make it a better answer for Alliance goals of law enforcement in the Rim. The greatest benefit over the Tohoku-class vessels is construction time and simplicity, allowing more to be made quickly.[1]
Overview[]
It is a mobile star port, with full repair facilities for vessels up to 4,000 tons to dry dock. It has sufficient capacity to hold all the mechanized equipment and support vessels for planetary actions, as well as a large number of ground forces. The transports stationed aboard the carrier can move these forces swiftly, while the enforcement vessels and interceptors have the power to defend āem.[1]
It carries over 1,200 small craft ranging in size from small Warhammer Interceptors and Alliance Short Range Enforcement Vessels to the larger Arrowhead-class Couriers and Alliance Landing Ship for Tanks. It has the capability of giving full support not only to its own craft, but to other ships as well, and includes extensive repair and resupply facilities with a 4,000-ton dry dock for serious repair work. While protected by heavy armoring, equivalent to 20% of its total weight, the carrier does not have offensive weapons, only 200 point-defense weapons and no missile armament in its standard ordinance load. It is, as stated, a carrier, carrying the ships it needed to defend itself and, in certain circumstances, escorted by large warships, such as at the Universe battle.
In addition to strictly military use, a number of these vessels are owned by mega-corps like Corone Mining Consortium--they are sometimes called "galleons."[1]
Details[]
Next, the Crete-class Carrier, made official in Six-Shooters & Spaceships, pg. 50, and seen at the Universe battle, comes in at a mind-boggling 10 million tons. It carries 50 Alliance Landing Ship for Tanks, 500 Alliance Patrol and Enforcement Cutter, 250 Alliance Short Range Enforcement Vessel, 25 Bernard-class SAR Vessel, 250 Arrowhead-class Courier, and 144 Warhammer Interceptor. Yeah, it's a carrier, and yeah, it's bigger than even a Tohoku. It's listed in the description as having a dry dock for a ship of up to 4,000 tons, and is called "a mobile star port".
Trivia[]
- The name is a reference to Crete, a Greek island.
- The need for escort ships is similar to the real-life carrier battle group or carrier strike group.
Appearances[]
One Crete took part in the Universe battle against the Reaver fleet and was seen taking heavy pounding, which possibly led to its destruction.
Sources[]
- Six-Shooters & Spaceships (Serenity RPG supplement)
- Serenity